In Search of Justice: Another Way to Remember Vincent Chin

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First published at 18MillionRising.org. Detroit, MI. June 26, 2014. Vincent Chin has been on my mind a lot lately. It’s not just because he passed away 32 years ago Monday, or that I’m the same age now that he was when he was murdered. It’s not just that we both have deep ties to the […] continue



#Justice4Trayvon Mapping

I haven’t updated this blog in almost a year because I’ve been busy with my MFA thesis and a whole host of other things. Stuff has changed a lot, and changed rapidly. More on that later. Last night/today I’ve been working with some comrades to build a rapid response map to the Zimmerman verdict. You […] continue

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Imperiled Life — Javier Sethness-Castro

One of the things I took home with me after the Allied Media Conference this year was a membership in AK Press’s friends program. This month I received a book that I might not have purchased for myself, but found to be a stimulating read. Javier Sethness-Castro delivers a thorough examination of the prospects of […] continue

Reflections & Report Back from Allied Media Conference 2012

So, one of the crazier things I committed to in 2011 was to coordinate the Imagining Better Futures Through Play track at the 2012 Allied Media Conference in Detroit. This experience was hilarious, fun, challenging, frustrating, and ultimately one of the more rewarding things I have done for no reason except it sounded like a […] continue

Slides from HOPE #9

My talk, Games for Liberation, was presented as part of the panel Electric Bodies & Possible Worlds with Jaime Magiera and Micha Cardenas at Hope Number Nine. This talk is based on a larger paper that I have been working on for some time now that asks the question, “what changes when we stop thinking […] continue

Awkwardness – Adam Kotsko

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I picked up Adam Kotsko’s Awkwardness (2010, Zero Books) because Kotsko announced on Twitter that the book is no longer going to be printed, and Ian Bogost suggested that was too bad. It’s a small book, and its argument is easy to agree with: we live in an age of awkwardness. Perhaps the word “awkward” is […] continue

The Schema of Game Culture [Draft 1]

I’m going to spend a little time today being that guy who is like, “the philosophers were right! Oh my god!” I don’t know if I can solve any of the problems I’m going to lay out today but I think that understanding the difference between gamification and what we can call sportification is going […] continue

Walter Benjamin // The Radical Potential of Games and Gamers

“So long as the movie-makers’ capital sets the fashion, as a rule no other revolutionary merit can be accredited to today’s film than the promotion of a revolutionary criticism of traditional concepts of art. We do not deny that in some cases today’s films can also promote revolutionary criticism of social conditions, even of the […] continue

Walter Benjamin // Games and the Aura

The next segment in my series of posts of notes from my lecture on The Work of Art in the Age of Mechanical Reproduction considers where we might locate the aura in video games. This is much more fragmented, but after further conversations with Liz, I’m starting to flesh this out. I took out a […] continue

Walter Benjamin // Games as Art

Today I lectured on The Work of Art in the Age of Mechanical Reproduction. I usually don’t lecture in my courses, but I wasn’t sure how to cover the breadth and depth of this essay for my students in the dialogic mode that we normally use, with students teaching each other material and asking questions […] continue

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